

The constant hero swap makes it hard to tire of DMC5’s ludicrous fights. Each segment is broken up into individual missions by time of day and character, as the game switches between all three men. It plays out through a series of new areas to explore, bookended by combat where you string together combos to pull off the most stylish moves possible - but literally, since the game awards you a score. You could enjoy the entire game with no idea what’s actually happening.
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Its story twists and turns through time and perspective, but never feels like it’s there to drag you down. The plot of Devil May Cry 5 goes something like this: Dante, Nero, and V are fighting masses of demons in order to save the human world and that’s… kind of all you need to know. Everything about V is remarkably stupid and yet ironically cool. He reads poetry out loud and wears leather pants with sandals. He has a blowout befitting of Adam Driver on his best hair day, paired with tattoos that I can only describe as aggressively tribal. Unlike the game’s beloved demon hunters Dante or Nero, V doesn’t get his hands dirty directly, but rather stands back and lets summoned beasts take care of the fighting. The game’s newest lanky boy addition is one of three heroes to play as throughout Devil May Cry 5’s winding narrative. If you want to understand the magic of Devil May Cry 5, look no further than V.
